Just saying: the whole "pay for slots" thing is what worries me aswell. However, prepare for hundred of hours spent in the game for your next slot.Įither way, the grind require to gain slot for F2Per must be proportionate to the price of said slots. It will be a grindfest but it will encourage players to actually play the game. Count it by hours spent in the game and gain slot according to it. Gaining by the actual time spent in the game. We will be going over this slot topic again.Ģ. At some point, there will be a topic about 'increasing slot gain per mastery rank' showed up on the forum. You won't be able to 'collect' everything in the game, that's for sure. However, there is a limit of how many slots you can have. Is this a viable solution? Probably for the first few levels. ![]() Mastery rank - gaining mastery rank automatically gives you more slot. The better solutions are slot tied with the actual play.ġ. With the value of credit is still fluctuating, creating a fixed price for slot isn't going to be an option for long term 'renting' space. As far as I understand, unlocking slot via credit is not feasible method.
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